Wing Commander cover

Wing Commander

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Genres
ShooterSimulator
Themes
ActionScience fiction
Modes
Single player
Perspective
First person
Developers
Publishers
Release dates
Platform Date
Game Boy Advance December 31, 1990
PlayStation December 31, 1990
FM Towns December 01, 1992
Amiga December 31, 1992
Amiga CD32 June 01, 1993
Super Famicom July 23, 1993
DOS October 01, 1993
Sega CD March 25, 1994
Super Nintendo Entertainment System September 01, 1994
Mac August 01, 1995
PC (Microsoft Windows) November 30, 1996

About

Gameplay consists of completing successive missions and overall cockpit performance affects gameplay: going above and beyond the call of duty results in medals, promotions in rank are awarded at regular intervals, and success or failure on certain critical missions decides the player's plot progress, "winning" or "losing".

Story

The player takes the role of a nameless pilot aboard the TCS Tiger's Claw, a Bengal-class Strike Carrier. The player gets to name the pilot and choose his call sign. The pilot (known in-production to Origin personnel as "Bluehair", after his most notable feature) quickly rises through the ranks of the flight wing and (presuming the player performs ideally in the cockpit) eventually leads a strike on the Kilrathi High Command starbase in the Venice system. On the other hand, if the player does not perform optimally, missions become increasingly defensive in nature, and eventually the Claw is forced to retreat.

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