Whizz cover

Whizz

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Genres
PlatformPuzzleArcade
Themes
Action
Modes
Single player
Perspective
Third person
Developer
Publishers
Release dates
Platform Date
DOS December 31, 1994
Amiga December 31, 1995
Super Nintendo Entertainment System December 31, 1996
PlayStation December 31, 1997
Sega Saturn December 31, 1997

About

Whizz is one of the few 3D platformers to use an isometric viewpoint. The controls reflect this, with moving the controller to the right actually moving the character down and right, moving it down and right moving the character down directly, and so on. Each level is played out against a time limit, and the paths through the level aren't always clear-cut. You can avoid the baddies, which may be the best option, as killing them costs you some energy - this reduces the significance of the points system.

Story

No storyline available

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