Utopia: The Creation of a Nation cover

Utopia: The Creation of a Nation

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Genres
SimulatorStrategy
Themes
Science fiction
Modes
Single player
Perspective
Bird view / Isometric
Developers
Publishers
Release dates
Platform Date
Atari ST/STE December 31, 1991
Amiga December 31, 1992
Super Famicom October 29, 1993
Super Nintendo Entertainment System December 31, 1994
DOS December 31, 1995

About

Utopia takes the Sim City gameplay concept and adds a military element to it. The game is set in the distant future, where your job is nothing less than Colony Administrator for a new settlement on some far-flung planet. Your aim is to provide the highest Quality of Life rating for the colonists. You do so by ensuring that there is enough life support, power, housing, employment, police and entertainment to keep the citizens of your colony happy. Hindering your goal are random events such as solar eclipses (which can render your solar panels inactive) and also a different, hostile alien race that inhabits the planets in the many scenarios at offer. Not only do you have to be a good mayor but you also have to be a good general. Resources must not only be attributed to civilian research but into weapons research, intelligence and the building of tanks and spaceships, if you wish to survive long enough to see your colony flourish into a metropolis. As a rule, you will have built a strong colony before the aliens come, but the final push towards a QOL of 80% or higher can only be achieved once there is no outside threat.

Story

No storyline available

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