Soko-Ban cover

Soko-Ban

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Genres
Puzzle
Modes
Single playerMultiplayer
Perspective
Bird view / Isometric
Developers
Publishers
Local co-op
No
Release dates
Platform Date
FM-7 December 01, 1982
PC-8800 Series December 01, 1982
NEC PC-6000 Series December 31, 1983
Sharp X1 December 31, 1983
Apple II December 31, 1984
Commodore C64/128/MAX December 31, 1984
DOS December 31, 1984
MSX December 31, 1984
SG-1000 December 01, 1985
TRS-80 Color Computer December 31, 1988

About

Sokoban ("warehouse keeper") is a is a classic puzzle game created in 1981 by Hiroyuki Imabayashi, and published in 1982 by Thinking Rabbit, a software house based in Takarazuka, Japan. In 1984 the ASCII Corporation published a version produced by Khaled Bentebal. It was the basis of numerous clones in the later years. It is set in a warehouse. On each level, the player must push crates (from square to square) to get them onto designated spots; once each crate is on a marked spot, the level is complete. Crates can only be pushed one at a time (so two crates next to each other cannot be pushed together), and cannot be pulled--so it's possible to get a crate stuck in a corner, where it cannot be retrieved! By the last levels, you must plan 40 steps in advance.

Story

No storyline available

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