Sid Meier's Civilization VI cover

Sid Meier's Civilization VI

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Genres
SimulatorStrategyTurn-based strategy (TBS)
Themes
FantasyHistorical4X (explore, expand, exploit, and exterminate)
Modes
Single playerMultiplayer
Perspective
Bird view / Isometric
Developer
Publishers
Local co-op
No
Release dates
Platform Date
PC (Microsoft Windows) October 21, 2016
Mac October 24, 2016
Linux February 09, 2017
iOS December 21, 2017
PlayStation 4 November 22, 2019
Xbox One November 22, 2019
Android August 13, 2020
Nintendo Switch October 13, 2021

About

Civilization VI is a 4X turn-based strategy game in which players guide a civilization from its founding as a small settlement through multiple eras of development. Players explore a procedurally generated map, found cities, research technologies, develop culture, engage in diplomacy, and compete against AI or human opponents to achieve victory through military dominance, scientific advancement, cultural influence, religious conversion, or diplomatic consensus. A key design change from its predecessor is the "unstacking" of cities, requiring players to place districts on surrounding tiles rather than stacking all improvements in the city center, making terrain and geography central to strategic planning. The game received two major expansions, Rise and Fall and Gathering Storm, which introduced mechanics like city loyalty, golden/dark ages, climate change, and natural disasters. It was succeeded by Civilization VII in 2025.

Story

No storyline available

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