Need for Speed: Carbon cover

Need for Speed: Carbon

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Genres
RacingSimulator
Themes
Open world
Modes
Single playerMultiplayerSplit screen
Perspective
First personThird person
Developers
Publisher
Local co-op
No
Release dates
Platform Date
Nintendo GameCube November 09, 2006
Xbox November 10, 2006
PC (Microsoft Windows) December 21, 2006
PlayStation 2 December 21, 2006
Wii December 21, 2006
Xbox 360 December 21, 2006
PlayStation 3 March 23, 2007
Mac August 29, 2007

About

Need for Speed: Carbon is an arcade-style street racing game set in an open-world city. Players compete in illegal night races across different event types, including circuits, sprints, drifting, and canyon duels on winding mountain roads, while evading police pursuits. Cars are drawn from licensed real-world models across tuner, muscle, and exotic classes, and can be heavily tuned and visually customized. A key feature is the crew system, in which players recruit AI wingmen with specialized roles to assist during races and take over rival-controlled territories.

Story

The player returns to Palmont City, where years earlier a major street race ended in a police ambush and they were blamed for making off with the prize money. Back in the city and hunted by a bounty hunter, the player builds a racing crew and challenges the gangs that control Palmont's neighborhoods, competing for territory while trying to learn who was really behind the setup that forced them to flee.

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