Game Details

Might and Magic II: Gates to Another World Cover

Might and Magic II: Gates to Another World

Genres: Role-playing (RPG), Turn-based strategy (TBS), Adventure

Released on: Sharp X68000, PC-8800 Series, Commodore C64/128/MAX, Super Nintendo Entertainment System, Sharp X1, Sega Mega Drive/Genesis, Mac, DOS, Amiga, Apple II, MSX, Super Famicom

Developers: New World Computing , New World Computing , Iguana Entertainment

Publishers: Electronic Arts , New World Computing , StarCraft , Elite Systems

Themes: Fantasy, Science fiction

Game Modes: Single player

Perspective: First person

Platform Release Dates:
Platform Release Date
PC-8800 Series December 01, 1988
Apple II December 31, 1988
DOS December 31, 1988
Sharp X1 February 01, 1989
Sharp X68000 March 17, 1989
Commodore C64/128/MAX December 31, 1989
MSX December 31, 1989
Amiga December 31, 1990
Mac December 31, 1990
Sega Mega Drive/Genesis December 31, 1991
Super Famicom January 22, 1993
Super Nintendo Entertainment System November 01, 1993

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About:

The Sequel to the successful Might and Magic I, it boasted better graphics, a larger world, but still pretty much the same game engine and presentation. Embark on a glorious journey then save the world of CRON and yourself. A balanced party is a necessity in this game. There are several locations and items that are restricted to certain genders, alignments, or races. A party made up of Good Human Males won't get you very far. Time plays a large role in this game. Time travel is a part of it, but on a more basic level, you will find that characters age as the game goes on. If you wait too long, your characters' statistics will change to reflect their aging.

Story:

No storyline available

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