Might and Magic II: Gates to Another World cover

Might and Magic II: Gates to Another World

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Genres
Role-playing (RPG)Turn-based strategy (TBS)Adventure
Themes
FantasyScience fiction
Modes
Single player
Perspective
First person
Developers
Publishers
Release dates
Platform Date
PC-8800 Series December 01, 1988
Apple II December 31, 1988
DOS December 31, 1988
Sharp X1 February 01, 1989
Sharp X68000 March 17, 1989
Commodore C64/128/MAX December 31, 1989
MSX December 31, 1989
Amiga December 31, 1990
Mac December 31, 1990
Sega Mega Drive/Genesis December 31, 1991
Super Famicom January 22, 1993
Super Nintendo Entertainment System November 01, 1993

About

The Sequel to the successful Might and Magic I, it boasted better graphics, a larger world, but still pretty much the same game engine and presentation. Embark on a glorious journey then save the world of CRON and yourself. A balanced party is a necessity in this game. There are several locations and items that are restricted to certain genders, alignments, or races. A party made up of Good Human Males won't get you very far. Time plays a large role in this game. Time travel is a part of it, but on a more basic level, you will find that characters age as the game goes on. If you wait too long, your characters' statistics will change to reflect their aging.

Story

No storyline available

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