Eco Phantoms cover

Eco Phantoms

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Genres
StrategyAdventure
Themes
ActionScience fiction
Modes
Single player
Perspective
First person
Publisher
Release dates
Platform Date
Amiga December 31, 1990
Atari ST/STE December 31, 1990
DOS December 31, 1990

About

Eco Phantoms is a hybrid game that contains exploration with an aircraft in pseudo-3D dungeon-like environments, action-based combat, arcade sequences, and puzzle-solving elements.

Story

After six years away from Earth, your delivery contract is finally over, you've been paid a fat cheque and you can't wait to get home. As your ship gets closer and closer to the old beloved blue planet, the anticipation mounts. But wait! What's this? The earth is an unfamiliar, grey husk! A vast alien mothership hangs above it, mercilessly sucking out all of its natural resources. While you were away, the Eco Phantoms arrived, and did this! Now, you've managed to steal an Eco zeppelin craft and have gone down to Earth, to try to reverse the planet-draining process before it's too late. The Eco Phantoms have built several domes on the planet's surface, which house their buildings and equipment. You'll have to navigate through three of these domes, learning how to operate and maintain your alien craft, gathering resources, collecting data spheres, rescuing prisoners and engaging in confrontations with the Eco forces. Eventually, if you survive long enough, you'll be able to enter the alien mothership, where you will have to reprogram the main computer, to reverse the process and restore Earth to life.

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