Game Details
Dragon Buster
Genres: Platform, Role-playing (RPG)
Released on: Wii, MSX, Wii U, Arcade, Family Computer, Sharp X68000
Developer: Namco
Publishers: Bandai Namco Games , Namco , Namco Bandai Games , Bandai Namco Entertainment
Themes: Action
Game Modes: Single player
Perspective: Side view
| Platform | Release Date |
|---|---|
| Arcade | December 31, 1985 |
| Family Computer | January 07, 1987 |
| Sharp X68000 | December 10, 1987 |
| MSX | December 19, 1987 |
| Wii | November 18, 2008 |
| Wii U | January 21, 2015 |
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About:
A 1984 arcade platformer with action RPG elements, Dragon Buster is notable as the first game to feature a double jump. It was also one of the first games to include a life meter (along with Flash Boy and Punch-Out), known as vitality in this game. The game featured side-scrolling platform gameplay and a hub "world view" map similar to the later Super Mario Bros. series. It also featured hack & slash combat, like the later Tritorn and Legend of Zelda series. Dragon Buster was developed and published by Namco. The game is a side-scrolling dungeon crawler, where the goal of the game is for the hero, Clovis, to rescue Princess Celia. Dragon Buster was later ported to a variety of home consoles, notably the Nintendo Entertainment System and the MSX. It runs on Namco Pac-Land hardware, modified to support vertical scrolling
Story:
No storyline available