Double Dragon cover

Double Dragon

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Genres
FightingHack and slash/Beat 'em upArcade
Themes
Action
Modes
Single playerMultiplayer
Perspective
Side view
Developers
Publishers
Release dates
Platform Date
Family Computer April 08, 1988
Nintendo Entertainment System December 31, 1990
Wii February 24, 2009
Wii U March 13, 2014

About

The NES version of Double Dragon takes a wide range of liberties with the interpretation. The entire graphical style is more in line with Technōs’ Kunio-kun series, with characters that go for exaggerated expression rather than gritty realism. The biggest change, however, was reserved for the moveset. You start the game with only the punch, kick and headbutt available – all the other moves are obtained via an RPG-lite style experience system. Hitting enemies is now rewarded with a certain amount of experience points depending on the attack, and each time the counter goes above 999, you’re awarded an additional heart, which extends the range of possible actions. Two hearts add the uppercut and roundhouse kick combo finishers, and with three Billy can perform the jump kick maneuver. The fourth heart unlocks access to grappling moves.

Story

No storyline available

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