Call of Duty: World at War cover

Call of Duty: World at War

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Genres
ShooterAdventure
Themes
ActionHorrorSurvivalHistoricalStealthWarfare
Modes
Single playerMultiplayerCo-operativeSplit screen
Perspective
First person
Developer
Publisher
Release dates
Platform Date
Nintendo DS November 09, 2008
Legacy Mobile Device November 11, 2008
PC (Microsoft Windows) November 14, 2008
PlayStation 3 November 14, 2008
Xbox 360 November 14, 2008

About

Call of Duty: World at War is a first-person shooter set during World War II, focusing on the Pacific and Eastern Front theaters. The single-player campaign follows two perspectives: U.S. Marine Private C. Miller fighting against the Imperial Japanese Army across islands in the Pacific, and Soviet Red Army Private Dimitri Petrenko advancing from Stalingrad to Berlin. The game features more graphic violence than previous entries in the series, including limb dismemberment and destructible environments. Multiplayer retains the leveling, perk, and killstreak systems from Call of Duty 4: Modern Warfare. The game also introduced the cooperative Nazi Zombies survival mode, in which up to four players fight increasingly difficult waves of undead while purchasing weapons and unlocking new areas.

Story

In the Pacific theater, captured U.S. Marine Private Miller is rescued from Japanese captivity on Makin Island in 1942 and goes on to fight through Peleliu and Okinawa under the command of Corporal Roebuck. In the Eastern Front campaign, Soviet Private Dimitri Petrenko is found by Sergeant Viktor Reznov amid the ruins of Stalingrad in 1942, where the two work together to assassinate a German general responsible for war crimes. Years later in 1945, Dimitri and Reznov fight from the Seelow Heights into Berlin itself, culminating in the assault on the Reichstag where a wounded Dimitri plants the Soviet flag to signal victory.

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