Blockout cover

Blockout

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Genres
PuzzleArcade
Themes
Action
Modes
Single playerMultiplayer
Perspective
First person
Developers
Publishers
Release dates
Platform Date
Mac October 01, 1989
Apple IIGS December 31, 1989
Commodore C64/128/MAX December 31, 1989
Arcade February 01, 1990
Amiga December 31, 1990
DOS December 31, 1990
Nintendo Entertainment System December 31, 1990
PC-8800 Series January 18, 1991
Sega Mega Drive/Genesis November 01, 1991
Atari Lynx December 31, 1991
Web browser January 15, 2021

About

Blockout is a puzzle videogame, created in 1989 by Polish developer - California Dreams, designed by Aleksander Ustaszewski and Mirosław Zabłocki. The game is the logical extension of Tetris into the third dimension. In Tetris, the player manipulates a set of tetrominoes which fall into a two-dimensional pit (seen from the side). The aim is to solve a real-time packing problem by forming complete rows, which then disappear and score points. Poor play leads to incomplete rows, caused by inefficient arrangements of tiles; these rows do not disappear, giving the player progressively less space and less time to play subsequent pieces. Similarly, in Blockout, the player manipulates a set of polycubes which fall into a three-dimensional pit (seen from above; the pieces appear in the foreground and fall away). The pieces can be rotated around all three axes, and moved horizontally and vertically. The aim is to form complete layers.

Story

No storyline available

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