Arkanoid: Doh It Again cover

Arkanoid: Doh It Again

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Genres
Puzzle
Themes
Action
Modes
Single player
Perspective
Bird view / Isometric
Developer
Publishers
Release dates
Platform Date
Super Famicom January 15, 1997
Satellaview August 31, 1997
Super Nintendo Entertainment System December 31, 1997
PC (Microsoft Windows) August 01, 1998

About

Much like the game Breakout, the player controls the "Vaus", a space vessel that acts as the game's "paddle" which prevents a ball from falling from the playing field, attempting to bounce it against a number of bricks. The ball striking a brick causes the brick to disappear. When all the bricks are gone, the player goes to the next level, where another pattern of bricks appear. There are a number of variations (bricks that have to be hit multiple times, flying enemy ships, etc.) and power-up capsules to enhance the Vaus (expand the Vaus, multiply the number of balls, equip a laser cannon, break directly to the next level, etc.), but the gameplay remains the same.

Story

No storyline available

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